Not much time to work today, but did so anyway!
Crypt Underlord » Devlog
Spent the majority of the day avoiding use of my computer, as we were meant to have an electrician out to replace things... didn't want to risk even the slightest chance of corrupting work and/or a surge damaging things...
So it was extremely fun when the electrician didn't even show up at all! So, decided to do some small creative work for the project...
Made a small model that I can use for testing units (that will most likely not appear in the final game - unless as an easter egg), modelling, skinning, rigging, and making a bunch of animations all for the sake of doing something - and enjoying it :).
Take a look, say hello to "Helper"-chan.
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Crypt Underlord
Submission for the RTS JAM 1998.
More posts
- Development is on hold for now...Jul 18, 2022
- Experiments with Cursors, Draft ImplementationJul 10, 2022
- Draft UI, Minimap, and Contextual MenuJul 09, 2022
- New states for A.I. tasks, Item drops too.Jul 04, 2022
- Family Time Obligation: Complete, back to work :)Jul 03, 2022
- Added Fog of War, Fixed clipping, and adjust lights.Jul 01, 2022
- Optimizations and A.I. AdditionsJun 30, 2022
- Missed a day, heres some progress!Jun 29, 2022
- Basic: Inventory & Tasks, + Shaders and Lighting.Jun 26, 2022
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