Development is on hold for now...
Crypt Underlord » Devlog
With coursework taking up most of my free time, and the other situations currently destroying my ability to do development work satisfactorily - I've decided to leave the RTS Jam and pause development on this project for the moment.
I need to use all of my functional time to ensure course work is done to perfection, and not stress about things I cannot work on due to factors outside of my control.
I am a little sad that sickness and dental issues have knocked me for such a six, but those are the breaks.
Thanks for checking in, once course work dies down - or rather: once I can function as a human again - I'll finish this project off. At that time it'll be a release - not just a jam game.
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Crypt Underlord
Submission for the RTS JAM 1998.
More posts
- Experiments with Cursors, Draft ImplementationJul 10, 2022
- Draft UI, Minimap, and Contextual MenuJul 09, 2022
- New states for A.I. tasks, Item drops too.Jul 04, 2022
- Family Time Obligation: Complete, back to work :)Jul 03, 2022
- Added Fog of War, Fixed clipping, and adjust lights.Jul 01, 2022
- Optimizations and A.I. AdditionsJun 30, 2022
- Missed a day, heres some progress!Jun 29, 2022
- Not much time to work today, but did so anyway!Jun 27, 2022
- Basic: Inventory & Tasks, + Shaders and Lighting.Jun 26, 2022
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