Experiments with Cursors, Draft Implementation
Crypt Underlord » Devlog
Only a small update today, so much to prep before classes start (in the morning).
- Added a 3D cursor with different animated states (akin to DK1)
- Added a standard cursor override (for UI elements) based off the 3D cursor
- Set up the animations, swapping, and display setup for the cursors when over the UI, or over the World
Still progress, even if only a small amount, definitely need to get more done - but other things are taking the majority of my attention, and my motivation has been waning in recent days due to everything going on :).
I'll be back in the swing of things soon I'm sure, but for now, the next week is going to be hectic as classes are starting and things will need time to settle.
Thanks for checking in!
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Crypt Underlord
Submission for the RTS JAM 1998.
More posts
- Development is on hold for now...Jul 18, 2022
- Draft UI, Minimap, and Contextual MenuJul 09, 2022
- New states for A.I. tasks, Item drops too.Jul 04, 2022
- Family Time Obligation: Complete, back to work :)Jul 03, 2022
- Added Fog of War, Fixed clipping, and adjust lights.Jul 01, 2022
- Optimizations and A.I. AdditionsJun 30, 2022
- Missed a day, heres some progress!Jun 29, 2022
- Not much time to work today, but did so anyway!Jun 27, 2022
- Basic: Inventory & Tasks, + Shaders and Lighting.Jun 26, 2022
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